Game developer Ubisoft has introduced a new prototype called “NEO NPCs” at GDC 2024. NEO NPCs (Newly Evolving NPCs) aim to enhance non-player characters in video games by making them more dynamic and responsive. Ubisoft is not backing down with the idea that AI should be a part of development.
NEO NPCs have introduced a new approach to NPC interactions, seeking beyond basic chatbot functionalities. The prototype incorporates gameplay elements into its responses. This is made possible through a partnership with Inworld AI and the use of voice-to-text technology. So, basically, you can engage in real-time conversations with NPCs as if their world were real. Ubisoft recently showcased the technology through three scenarios (Thanks, Eurogamer), demonstrating how NPCs respond to player conversations, in-game events, and gameplay suggestions.
While the entire process was very long, it’s clear that there are limitations. Conversations can feel unnatural, and despite the variety of responses, AI-controlled non-player characters (NPCs) ultimately steer players toward predefined solutions. Ubisoft describes this project as experimental and recognizes the difficulties in fully integrating AI-powered NPCs into real games.
Ubisoft CEO Yves Guillemot has drawn parallels between generative AI and other emerging technologies the company has previously explored, such as motion controls and blockchain. Guillemot emphasized the potential of generative AI in creating fresh and captivating gameplay experiences, noting the need for thorough testing and refinement during the implementation process.
“What you have to consider is all new evolutions are to be considered and tested. Generative AI is really something that existed in our industry for a long time. Now we are taking another step because there’s a lot of investment in that subject, so video games are going to use it – like other industries will do.”
It makes sense that Ubisoft wants to be at the forefront of this technology. It sounds like it undoubtedly will be a bigger part of our industry and might make games cheaper (and possibly better). However, the technology’s current standing is nowhere near where it should be to consider adding it to anything but a tech demo. We’ll have to see where this goes, but Ubisoft is pushing for AI in its games.